Producer & Production Coordinator  | Fable Studio

Lucy | 2021 – 2022

Fable Studio’s Lucy is an imaginative 8-year old virtual being; an animated, AI-enhanced creation originating from Neil Gaiman and Dave McKeans work. Wolves in the Walls (2020) has premiered at the Sundance, Cannes and Tribeca Film Festivals and has earned Fable a Primetime Emmy-Award for Outstanding Achievement in Interactive Media. 

During my time as Producer and Production Coordinator at Fable Studio we created multiple interactive experiences, social media campaigns and exciting projects with our first ever virtual being Lucy. Tasks included working in Photoshop, Autodesk Maya, Unity, Adobe After Effects, Adobe Premiere Pro or tasks like coordinating all efforts, editing mockups of ideas, rehearse experiences with the team, prepare all social media assets and help thinking of story structures or character arcs

Production Intern & Recruitment Assistant | Submarine Animation |Apollo 10 1/2: A Space Age Childhood | 2020 – 2021

APOLLO 10 ½  is an innovative hybrid of live-action and a combination of hand-drawn and computer-animated imagery. Directed and written by Richard Linklater, the film is set against the backdrop of the 1969 Apollo mission to the moon, and is inspired by Linklater’s childhood in Houston, TX. Linklater used a similar approach in his 2001 movie ‘Waking Life’, which was shot using digital video of live actors and then rotoscoped with artists. The movie will premiere on Netflix on April 1st 2022. 

As a production intern I worked on general production tasks, multiple animation breakdowns and creating presentations and files in Photoshop and Illustrator. 

I also helped out Jamie Bolio as Recruitment Assistant by adjudicating portfolio’s, find new talent and conduct multiple job interviews 

Animation | The Eternal Shortcoming | 2020

The Eternal Shortcoming is my graduation project from AKV | St. Joost. It’s a documentary animation in which people tell about their eternal shortcomings, better knows as homesickness. 

Due to the fact I had to graduate from home because of COVID-19, the animation is a trailer of the VR experience which is being produced at this very moment. 

“The story is about an old sailor who,  each and every day, strolls around the coast in search of memories that mean something to someone.  Whenever he finds one,  he returns back home and adds the memory  to his selfmade lighthouse.  The sailor doesn’t have a lighthouse of his own,  so he decided he would make one himself.  The lighthouse has the same function for him as it once had for sailors on sea:  

it’s where they want to stay away from  to not limit theirselves to this one place,  but at the same time it’s a constant reminder of the place  they can always return home to. “

 

Character design | Kaiser Wilhelm | 2018

As part of an animation for Huis Doorn, the statue of Wilhelm in fromt of Huis Doorn was  3D scanned, transported into Maya for touch ups and blend shapes were made for the animations in the short film. 

Animated short | Huis Doorn | 2018

Together with Ilonka Zwarts and Inge Hinskens we made an animation about the history of Huis Doorn and Kaiser Wilhelm II, which was commissioned by Huis Doorn. Ilonka and I  created the 3D pipeline and all 3D aspects of the animation from start to finish.

The animation was shown in the exhibition ‘Monumentale verhalen’ in Doorn and ‘Spanning aan de Grens’ in Veenendaal

Animation | Cricket walk cycle | 2019

A walkcycle of a cricket, the rig was found on the internet.

Installation | Observations don’t work like that | 2019

‘Observations don’t work like that’ is an installation about the perception of our reality, so be aware: perspective is a foolish concept. The installation is an analogue approach to a VR experience to research if people can still be immersed into a story without using technology. 

Exhibited during the ‘Intercourse’ exposition fo the minor Arts and Interaction at TAC Eindhoven

Game | BIG GESTURES small hands | 2018

A text based choice game about president Donald Trump. The game was made for our client, the Dutch newspaper Trouw and Submarine Animation, to motivate more youngsters to read the news in an innovative and fun way.

 

AR | Business card | 2019

An AR project for a  business card which shows a small animation of waving hands to greet the person who gets hold of the card!

Sketches | Earlier work | 2016 – 2018

Some sketches made between 2016 and 2019; both personal work and school assignments

Would you like to chat about my work or something completely else?

Don’t be hesitant and contact me!

 
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